Alle Patches | Titel Updates für Assassin's Creed Odyssey
1.0.3 vom 10.10.18
Größe
- Xbox One: 2,23 GB
- PlayStation 4: 2,3 GB
- Windows: 1,9 GB
Grobe Zusammenfassung auf Deutsch
- Truhe auf der Adrestia hinzugefügt, die 350 Inventarplätze besitzt.
- Überarbeitung der maximalen Anzahl von Pfeilen, die man pro Stufe erhalten kann.
Stufe | Kapazität Standardpfeile | Kapazität speziellen Pfeile | Rarität |
1 | 40 | 20 | Ungewöhnlich |
15 | 50 | 25 | Selten |
30 | 60 | 30 | Epic |
50 | 70 | 35 | Legendär |
- Verbesserungen bei Quests, Aktivitäten, Gameplay, Benutzerinterface, Welt, Grafik, Audio und System vorgenommen.
- [PC] Unterstützung für Prozessoren ohne AVX hinzugefügt.
Gesamter Changelog auf Englisch
Highlights
- Added a player storage chest to the Adrestia that allows players to store up to 350 gear items.
- Added quiver upgrades that increases the maximum number of arrows it can contain.
Player Level | Standard Arrows Capacity | Special Arrows Capacity | Rarity |
1 | 40 | 20 | Uncommon |
15 | 50 | 25 | Rare |
30 | 60 | 30 | Epic |
50 | 70 | 35 | Legendary |
- Adjusted the required level for some quests in Chapter 7 to improve main path progression flow.
- Reworked "Call to Arms" ability - Lieutenants now scale with the players level, have more health and deal more damage.
- [PC] Added support for processors without AVX.
→ Please check the following FAQ for minimum and recommended system requirements: Here.
- Added a death tip to the game when trying to do the Megaris Conquest battle while being too low level.
- Adjusted procedural quest objective to fit quest description.
- The trojan horse will now appear during gameplay in the "Sacred Favours" quest.
- Corrected a mistake in the description box of the "Trouble Follows" quest
- During the "Sacred Vows" quest, players will now receive more information to complete the objective if the cutscene has been skipped.
- Fixed an issue after completing the ""Memories Awoken"" quest that could result in Phobos not being available anymore.
- Fixed an issue causing quests targeting Mercenaries to have no objective.
- Fixed an issue during Mythical creatures boss fights where the game could sometimes freeze when the creature is close to dying.
- Fixed an issue during the "Minotour de Force" questline where wrong names or objectives could be displayed.
- Fixed an issue with the "A Growing Sickness" quest that could be prevented from appearing after entering Athens.
- Fixed an issue during the "Abandoned by the Gods" quest where the crowd was missing when Kleon speaks in front of the crowd.
- Fixed an issue during the "Across the Border" quest where the women would sometimes teleport back to the quest giver when interacting with him again.
- Fixed an issue during the "Death and Disorder" quest where Aspasia would die for no reason after completing the dialogue
- Fixed an issue where if you're on fire during the "Perikles's Symposium" quest, NPC's will swarm to put out the fire.
- Fixed an issue where recruiting Athenian soldiers did not change the quest counter.
- Fixed an issue during the "Perikles's Symposium" quest where talking to Sokrates before his dialogue with Thrasymachos might cause Sokrates to refuse to talk with the player later.
- Fixed an issue during the "We're Treasure hunters" quest where Obelia could sometimes glitch into the ship's hull under certain circumstances.
- Fixed an issue where Markos says that a plague hit Kephallonia while players chose to kill the family.
- Fixed an issue where players would be able to face a major character too early during a playthrough.
- Fixed an issue where the "Shroud of the Bear" quest could not be completed if pelts were picked up then sold before speaking to the quest giver.
- Fixed an issue with Bounty on leader quests that could sometimes be missing its quest objective.
- Fixed various issues where certain procedural quest wouldn't spawn.
- Fixed a rare issue during the "He Waits" quest where the player could be raised into the air under certain circumstances.
- Fixed an issue after a cutscene during the "Battle of 300" quest that could prevent the Photo Mode from being activated.
- Fixed an issue after completing the "A Fight With Talos" quest, where Talos would still be displayed as bounty hunter.
- Fixed an issue during "Civil Unrest" triggering reward dialogue before completing tasks on the quest.
- Fixed an issue during the "A Family Ordeal" quest where Odessa would sometimes attack the character after all ambushers were killed.
- Fixed an issue during the "Ashes to Ashes" quest where using 'follow road' causes the horse to stop at the cave entrance, preventing players from reaching Athens.
- Fixed an issue during the "Port of Lawlessness" quest where a door is missing during the cutscene with Brasidas.
- Fixed an issue during the ""The Big Break"" quest that could cause an issue with the Adrestia when the player declines to leave Kephallonia.
- Fixed an issue during the "The Gates of Atlantis" quest where completed quest objectives would still be displayed in the Quest log.
- Fixed an issue during the "Where it all Began" quest where the player takes damage from the Earthshatter ability of their opponent before the ability effect is being displayed.
- Fixed an issue where a torch's flame could be visible in cutscenes unintentionally.
- Fixed an issue where the "In the Footsteps of the Gods" quest would appear everywhere on the map as a nearby quest.
- Fixed an issue where the "Positive Change" impact quest could be available during "The Knights" quest even if the conditions are not met.
- Fixed an issue where the "The Priest of Asklepios" quest does not update once locating and accepting all three Support Quests.
- Fixed an issue where the game wouldn't enable the "With Holding" quest when the player denies spending the night with Alkibiades.
- Fixed an issue with overlapping audio in the "Test of Courage" quest.
- Fixed an issue with the quest objective of the "Of Sharks and Spartans" quest.
- Fixed some issues with dialogue lines during Modern Day sequences that were off.
- Fixed various issues where objects could block players view during cutscenes.
- Fixed an issue allowing some quest chains to unlock to early in the progression.
- Fixed an issue during the " Learning The Ropes" quest where Barnabas' dialogue would not trigger under certain circumstances.
- Fixed an issue during the "Abandoned by the Gods" quest, where quests are not visible after performing a fast travel to the Statue of Athena from outside of Athens.
- Fixed an issue during the "Perikles's Symposium" quest, where players sometimes couldn't interact with Sokrates making the quest impossible to complete.
- Fixed an issue during the "Reach Athens" quest that could cause the player to fall through the map under certain circumstances.
- Fixed an issue during the "Spartan Impiety" quest where the shrine could not be destroyed.
- Fixed an issue during the "To Help a Girl" quest where the player could get locked inside the room with Bardas under certain circumstances.
- Fixed an issue during the "We Will Rise" quest where the screen could remain blurred under certain circumstances.
- Fixed an issue during the "We're Treasure Hunters" that could result in the quest objective not being update after looting the Minoan treasure.
- Fixed an issue where quests would not be cancelled upon the death of a quest giver.
- Fixed an issue during the "The Final Push" quest that could prevent the Conquest Battle from starting.
- Fixed an issue during the "And the Streets Run Red" quest that caused Phoibe to be missing blood effects when not in focus of the camera.
- Fixed an issue during the "Bully the Bullies" quest that could cause characters to disappear for a brief moment during cutscenes.
- Fixed an issue during the "Death and Disorder" quest that could cause lighting issues during the dialogue.
- Fixed an issue during the "Debt Collector" quest that could cause Duris to remain in the defeated state.
- Fixed an issue during the "Heart of Stone" quest where the hands of the witch could sometimes clip into her clothes.
- Fixed an issue during the "Snake in the Grass" quest where Elpenor would sometimes open his eyes while he's already dead.
- Fixed an issue during the "The Contender" quest, where the second fighter can sometimes spawn in late.
- Fixed an issue during the "The Doctor Will See You Now" quest where the patient's head could glitch through the bed.
- Fixed an issue during the "Though Love" quest where Mikkos hands clipped through his body.
- Fixed an issue during the "We Will Rise" quest where Kleon's body would sometimes start flickering.
- Fixed an issue where tracked Quests will not guide players to the correct NPC.
- Fixed an issue during the "Talos the Stone Fist" quest where Talos' body could disappear under certain circumstances.
- Fixed an issue during the "A God Among Men" quest preventing the quest giver from floating above puddles during dialogue.
- Fixed an issue during the "Lumbering Along" quest that could render an NPC completely motionless.
- Fixed an issue where Iatrokles level does not scale with the player's level.
- Fixed an issue when reloading where additional mercenaries can be selected for a quest already in progress.
- Added an auto-save before the cutscene with Medusa starts
- Improved transition from loading screen to conquest battle sequences.
- Fixed an issue during the Calydonian Boar fight where the charge attack would not deal any damage.
- Fixed an issue during the Minotaur boss fight where the health bar of the Minotaur would remain on-screen until the player saves & reloads.
- Fixed an issue where a cultist could enter fleeing behaviour unintentionally.
- Fixed a rare issue where an NPC guard could get stuck in a lying position after being knocked over.
- Fixed an issue that could cause the Conquest Battle intro to be interrupted when the character is in the water.
- Fixed an issue where the legendary reward for killing cultists wouldn't be given under certain circumstances.
- Fixed an issue with the intro animation during Conquest battles that could appear off.
- Fixed an issue that could prevent the cancellation of the boarding process when there's a crew member on the boarded ship.
- Fixed an issue that could prevent the player to confirm the kill of The Master.
- Fixed an issue that could prevent the quest objective from updating when an alpha animal was tamed that is also a quest objective.
- Fixed an issue where crew shields could pop in when boosting immediately after performing brace.
- Fixed an issue where no rewards notification would be displayed upon completing a weekly contract.
- Fixed an issue where the alpha wolf could sometimes get outside of the playable area, becoming unreachable to players.
- Fixed an issue where the crew would remain on the Adrestia during boarding sequences.
- Fixed an issue where the objective "Burn War Supplies" isn't updated properly.
- Fixed an issue during boarding sequence that could sometimes cause the Adrestia to glitch into the other ship.
- Fixed an issue that prevented the player from confirming the kill of the Silver Griffin cultist under certain circumstances.
- Fixed an issue with the Conquest Battle in Phokis where the leader wouldn't change when defeating the invading faction.
- Fixed an issue during the Nikomedes arena fight where players could sometimes observe a glowing shape above his head.
- Added a player storage chest to the Adrestia that allows players to store up to 350 inventory items.
- Added quiver upgrades that increases the maximum number of arrows it can contain.
- Adjusted the required level for some quests in Chapter 7 to improve main path progression flow.
- Corrected the Hit Box of Athenian Commanders.
- Crew members can no longer be set on fire and killed with torches from below while resting.
- Increase Olive Wood gained through boarding and cleaving.
- Medusa's stone gaze attack will now affect players in the knockdown state.
- NPCs will now attack the character while on the felucca.
- Players will now be shown they are able to use torches to destroy crates.
- Rebalanced various abilities and improved visuals.
- Reworked "Call to Arms" ability - Lieutenants now scale with the players level, have more health and deal more damage.
- Reworked camera angles for assassinations.
- Fixed various issues with the Overpower Attacks ability.
- Fixed an issue where the "-1 Adrenalin Cost for Overpower Abilities" engraving would not work when entering the arena.
- Fixed an issue where Myrrine and Brasidas were teleported to Naxos upon sparing Lagos.
- Fixed an issue with an incorrect hurt reaction on death when performing AoE abilities from behind.
- Fixed an issue with the "Rush Assassination" that wouldn't work when used immediately after "Battlecry of Ares" ability.
- Fixed an infinite loading screen issue that could sometimes appear when the player dies while fighting the Minotaur.
- Fixed an issue where NPCs killed by a lieutenant may remain in a standing positing.
- Fixed an issue where the player would die after parrying an attack while at 0 health.
- Fixed an issue where unique lieutenant would spawn as dead bodies when they were summoned with "Call to Arms" ability and then defeated.
- Fixed an issue where during the " A Musing Tale" quest if Rhexenor is killed before talking with Aikaterine, players cannot progress.
- Fixed Fire Damage, Poison Damage and Elemental Damage perks damage calculation.
- Fixed an animation issue where Scoura would sometimes slide over the ground for a few seconds.
- Fixed an issue during combat at edges that could cause a sluggish fall animation when the player would knock an NPC over the edge.
- Fixed an issue during Photo Mode where players could see a placeholder texture when activating it at the moment the impact of a Ground Smash.
- Fixed an issue during the "Battle of Pylos" quest causing Brasidas not to join any fight pockets and eventually leave the battlefield if the player hasn't joined the battle yet.
- Fixed an issue that could cause an animation offset when finishing the last enemy near a wall.
- Fixed an issue that could cause boats to glitch into each other when loading a save.
- Fixed an issue that could cause mercenaries to spin erratically while in a fight with 3 mercenaries at the same time.
- Fixed an issue to allow Lieutenant's NPC kills to count towards quest completion.
- Fixed an issue when NPC's heard fighting, they took a moment to decide to unsheath and join in the fight.
- Fixed an issue where Brontes failed to slow down when using the 'Overpower Arrow' ability.
- Fixed an issue where changing lieutenants just before a boarding, prevents them from joining.
- Fixed an issue where Himilko is immune to damage after loading a finished quest.
- Fixed an issue where hunter damage was too low when having a lower level.
- Fixed an issue where Mercenaries would not attack when on a boat.
- Fixed an issue where NPC belts could clip into the character.
- Fixed an issue where players did not receive adrenaline when killing a Mercenary's pet dog.
- Fixed an issue where players spamming the analog stick could make Ardos fall down the well when pushing him into the corner of the ledge.
- Fixed an issue where ramming sometimes didn't cause any damage.
- Fixed an issue where tamed animals would become aggressive after having changed the game language.
- Fixed an issue where the bounty could increase when mercenaries witness a crime performed by the player.
- Fixed an issue where the player would remain in fight state after killing an untamed animal before it returned to its normal behaviour.
- Fixed an issue where weapons would drop by leaders in addition to the regular loot.
- Fixed an issue with Mercenary pet levels that could sometimes display a wrong level.
- Fixed an issue with the Chameleon ability locking on an NPC.
- Fixed an issue with the Vanish ability that wasn't working during ship boardings.
- Fixed Charged Shot Damage calculation leading to higher numbers than intended.
- Fixed several game exploits.
- Fixed various issues with Rush Assassinations.
- Fixed various issues with the Hero Strike ability.
- Fixed an issue preventing the Rage ability to work under certain conditions.
- Fixed an issue where the Leap of Faith did not trigger and could not be used.
- Fixed an issue where the player could sometimes respawn inside the Adrestia after the ship was destroyed.
- Fixed an issue with the "Ring of Chaos" ability that could sometimes not properly trigger but still consume adrenaline.
- Fixed an issue with the body physics of the player character when defeated during "Battlecry of Ares" skill use.
- Fixed an issue when alternating between Rain of Arrows and Predator Shot while crouched, makes Predator Shot aim at the floor.
- Fixed an issue where during the "Writing's on the Wall" quest both the player and quest giver would be transported to Agellos if the interactions were completed too quickly.
- Fixed an issue where eyelashes sometimes could have a placeholder texture after a transition from cutscene to gameplay.
- Fixed an issue where players did not receive fire damage from the burning cloth in the Arena.
- Fixed an issue where players were given prompts to perform a Rush Assassination or Overpower attacks on an NPC behind a wall, even if chaining failed.
- Fixed an issue with the "Leap of Faith" ability (Lvl 3) that could cause issues when performing the jump from a lower heights
- Fixed an issue with the "Multishot" ability that could cause too much damage when using it on a single target.
- Fixed various issues with the Distract ability.
- Fixed an issue where Clio could be killed by a crew member.
- Fixed an issue that could cause Lieutenants or crew not to attack the enemy crew when the crew skin was changed before the boarding process was initiated.
- Fixed an issue causing splash effects to appear in Photo Mode.
- Fixed an issue during the "Though Love" quest where the quest giver would become frightened and run away if the player entered into conflict near them.
- Fixed an issue preventing players from editing their ship after completing a boarding, until sailing away.
- Fixed an issue that could cause the enemy ship's sails to appear intact while it's in a disabled state - after fast traveling to the Adrestia.
- Fixed an issue where dagger kills would be counted as staff kills in perks challenges.
- Fixed an issue where players would occasionally have difficulties climbing up an enemy ship.
- Fixed the following perks not allowed to stack with themselves: Critical Chance while Full Health, Critical Chance while Low Health, Critical damage, Elemental Buildup
- Fixed the following perks not working on their intended targets: Damage against Athenians, Damage against Spartans
- [PC] While using M&K, player's movement speed has been slowed during walking.
- Added an icon to player gear to indicate that it was engraved.
- Added a celebration to the game when players solved an Ostraka.
- Added that the Map legend appears in full screen now.
- Added notifications to engravings that cannot be stacked.
- Adjusted the Hunter's Belt waist armor inventory image to better reflect its looks in-game.
- Adjusted the Cultist level indicator placement so it doesn't overlap with other UI elements.
- Adjusted the Black Unicorn's store image to better reflect its look in-game.
- Changed the font colour of "Stymphalos Armored Bird" location to gold for "Prince of Persia quest objectives.
- Corrected a few issues with the Season Pass tile in the Featured tab of the In-Game Store.
- Corrected shadow offset on the map for 'Foundry of Hephaistos'.
- Improved selling speed of items at the Blacksmith.
- Fixed an issue that could prevent the Temporary XP and drachmae booster from activating in-game.
- Fixed an issue where multiple Point of Interests could be displayed as incomplete even if they were completed already.
- Fixed an issue where Point of Interest objective markers would sometimes not disappear from the map after being looted.
- Fixed an issue where the wrong amount of Orichalcum is displayed on-screen.
- Fixed an issue where the XP bar would remain empty when reaching level 50.
- Fixed an issue that could cause display issues on the Map or with menu backgrounds.
- Fixed an issue that could prevent the "Aphrodite`s Embrace" trophy/achievement from unlocking.
- Fixed an issue that could prevent the Cultists crew skin to be available to players after defeating the Hydra.
- Fixed an issue where the cursor would sometimes not be there under certain circumstances.
- Fixed an issue with the interact point of the Forge where players could see 2 interact points instead of only 1.
- Fixed a mistake in the description box of the "Family Ties" quest.
- Fixed an issue during Alexios' last words that could prevent the subtitles for the Greek words from being displayed.
- Fixed an issue that could allow players to swap Lieutenants during naval combat.
- Fixed an issue where the "Arena not available" notification could sometimes remain on the screen.
- Fixed an issue where two mercenaries would have the same name and description.
- Fixed an issue with HUD that prevented the correct tile from being selected when hovering over it from the right.
- Fixed various camera issues.
- Fixed an issue that could cause the Special kill pop up to be stuck on the screen after reaching max level.
- Fixed an issue where a wrong or no image would be displayed as quest image in the quest menu.
- Fixed an issue where abilities could be displayed as ready-to-use mistakenly.
- Fixed various mismatches between spoken lines and subtitles.
- Fixed various UI/HUD display issues.
- Fixed an issue in the tooltip description of the Polish localization.
- Fixed an issue where Lieutenants and animals kills wouldn't be counted for some in-game challenges.
- Fixed an issue causing Mysterious Fragments to change places in inventory when dismantling armor or weapon equipment.
- Fixed an issue that could prevent the amount of Orichalcum looted from being displayed.
- Fixed various translation issues in the Russian localization of key mapping and menu elements.
- [PC]Added an option to exit expanded photos by pressing the space bar.
- [PC]Fixed an issue that could cause the VSync to be enabled in windowed mode.
- [PC]Fixed an issue that prevented the HDR option to turn off automatically.
- [PC]Fixed an issue where CPU Utilization is displayed as 0 or above 100% on Windows 7.
- [PC]Fixed various key mapping issues while using M&K.
- [PC]Fixed an issue on the Store menu where the description box of any item can sometimes move with the cursor when moving too fast.
- [X1]Fixed an issue when trying to switch profiles on Xbox on other languages.
- [X1]Fixed an issue where the game could remain stuck on "Checking for additional content" when launched while the game is still installing.
- Improved animal AI behaviour.
- Mercenaries will no longer appear too concentrated in cities.
- Mercenaries with elemental will use their enhanced weapon less often.
- Phobos will no longer stay stuck in some areas of Chios.
- Rearranged various objects in the game that were floating in the air or seemed misplaced.
- Removed one leader in Korinthia, as there is only supposed to be 1 and not 2.
- The Makedonia leader's level is now in sync with the region's level.
- The Cultist ship with Sokos on board will no longer be present after being defeated.
- Fixed an issue where humming by Kassandra would actually be a male voice.
- Fixed an issue where Zoisme and Kallias were spawned inside the Cave of Gaia and could no longer be reached.
- Fixed an issue in a Korinthian Fort where the player could go under the stairs.
- Fixed an issue where lions could unintentionally spawn alongside wolves at wolf dens.
- Fixed an issue where your crew members could sometimes clip through the floor of the ship.
- Fixed an issue causing the contract counter not to update when drowning targets.
- Fixed an issue that could cause drapes on the Adrestia to sometimes appear detached from the ship.
- Fixed an issue where a mercenary could get stuck inside a closed house in Fort Samikon.
- Fixed an issue where recruiting the Leader of Boetia did not reveal Denienara's information.
- Fixed a texture issue in the forge where the golden pattern in the circle could sometimes disappear.
- Fixed an issue in Elis where there were no buyers or sellers but lots of people walking around near the market.
- Fixed an issue in Epidauros where the crowd station appeared empty.
- Fixed an issue that could prevent players to pet leopards.
- Fixed an issue to prevent defeated Lieutenants from going down with their ships, instead of back to Adrestia.
- Fixed an issue where a floating torch near the Sunken Temple of Eileithyia point of interest, became the ultimate destroyer to passing feluccas.
- Fixed an issue where Cultist leader doubles could be spawned when a faction is taking back control instead of the Original cultist regaining power.
- Fixed an issue where NPCs could respawn after being recruited by the player.
- Fixed an issue where pets did not follow the player after leaving combat.
- Fixed an issue where Predator Animals chased the player overly long.
- Fixed an issue where Ptolemaeus and Talos could not be recruited after becoming Mercenaries.
- Fixed an issue where the merchant spot in Akrokorinth seemed empty.
- Fixed an issue where the Surface shark would not attack players.
- Fixed an issue where wolves that were supposed to be in caves could sometimes appear outside after respawning.
- Fixed in an issue in Melos where the Cultist ship remained unresponsive after exited the conflict area.
- Fixed issues with mercenaries that wouldn't engage in fights under certain circumstances.
- Fixed various issues with Photo Mode that could cause the camera to get stuck or go through objects.
- Fixed an issue causing players to remain stuck inside a ship when large waves appear.
- Fixed an issue where Mercenaries could sometimes not be lootable when they leveled up while being unconscious.
- Fixed an issue during the "Debt Collector" quest that could cause NPCs to trigger an unintended reaction when the player whistles during the assassination tutorial.
- Fixed an issue where a bounty is generated while killing bandits in Korithia before the Monger is eliminated.
- Fixed an issue where wolf and bear mercenary pets could not be tagged with Ikaros.
- Fixed an issue with the background outside of Layla's loft.
- Fixed an issue causing Alpha animals to flee out of combat after performing 'Leap of Faith' inside its cave.
- Fixed an issue where NPC's could be interacted with in the ocean.
- Fixed an issue where the Alpha bear ran in place and could not attack.
- Fixed an issue with the NPC ships that sometimes could stop moving suddenly.
- Fixed various instances where players could get stuck inside objects.
- Fixed an issue with shark bodies that could start twitching on the ground.
- Fixed several issues with Orichalcum Ores that were either misplaced or couldn't be looted.
- Corrected various displayed text.
- Corrected various graphical anomalies.
- Throwable bombs will now appear in NPC's hands when thrown.
- Fixed an issue with the lighting when pausing the game during a Conquest Battle.
- Fixed an inappropriate visual when using Explosive Arrows and Devastating Shot together, while at Level 3.
- Fixed an issue causing terrain to sometimes appear with low resolution.
- Fixed an issue that could cause shadows from disappearing after leaving the Tomb of Alkathous in Megaris.
- Fixed an issue where a Light Trireme ship could have a placeholder skin instead of its actual skin.
- Fixed an issue with drying animal skins in the world that didn't have textures on one side.
- Fixed an issue with ships that are ready to be boarded where the mast would not immediately break.
- Fixed various issues where armor could appear stretched or clip through other objects.
- Fixed an issue where Herodotos' arms could sometimes clip inside his dress.
- Fixed an issue with some FX effects that could sometimes be displayed incorrectly or were missing entirely.
- Fixed an issue with the torch's flame that could sometimes not be displayed.
- Fixed an issue with the Water Splash effects in front of the boat.
- Fixed an issue causing Adrestia to spawn above water with slowly loading textures after changing the men.
- Fixed an issue causing structure objects to disappear in Akrokorinth.
- Fixed an issue during "Snake in the Grass" quest causing Elpenor's decoy to teleport out of the path of Predator Shot.
- Fixed an issue where a tree on the Battleground of Messenia would permanently be on fire.
- Fixed an issue where enemy soldiers would stay stuck in attacking animations if the player had low HP, hanging from Adrestia.
- Fixed an issue where fire & explosive arrows wouldn't be lit on fire after cancelling a bow ability.
- Fixed an issue where some post-effects were lost, entering into Photo Mode.
- Fixed an issue where the wrong location was given for the legendary engrave "+15% Poison Damage and Build Up".
- Fixed an issue with faulty crouch animations under certain circumstances.
- Fixed an issue showing weak points while boarding mercenary ships.
- Fixed display issues with some Figureheads.
- Fixed multiple issues with lootable boxes.
- Fixed various issues related to world lighting.
- Fixed various issues with the Pegasos skin for Phobos.
- Fixed various texture issues that could appear in low resolution under certain circumstances.
- Fixed various texture issues with ships that were cleaved.
- Fixed a raphical issue that could appear in a specific location in Phokis under certain circumstances.
- Fixed an issue causing ambient color and light changes caused by abilities to remain active when entering Photo Mode.
- Fixed an issue where the world became blurry after confronting Nikolaos.
- Fixed an issue with Phoibe's eyes.
- Fixed the flickering texture of mildew in the Minotaur's Labyrinth.
- Fixed various cinematic issues.
- Fixed an issue causing lightning corruption during a thunderstorm in Photo Mode.
- Fixed an issue where the Spartan Belt and Spartan Waistband did not appear on the player's character.
- Fixed an issue causing Cyclops's corpse to continue floating after using "Sparta Kick" to finish him off.
- Fixed an issue where gameplay was visible briefly during cinematic transitions.
- Fixed an issue where Stentor's portrait is displayed differently when recruited as a mercenary.
- Fixed an issue with mercenary helmets that could sometimes appear with a low resolution.
- Fixed an issue with NPC's pet visual changing.
- [PC] When using a widescreen or multimonitor set-up, the water on camera lens effect will now be visible.
- [PC] Fixed an issue where the ground became black if players changed resolutions during pause in cinematics or tutorials.
- Swapped "Leonidas Fallen" soundtrack with an improved version.
- Fixed audio sync during "Leonidas Betrayed".
- Fixed various mismatches of dialogue and subtitles.
- Fixed voice over issues during combat with Kurush at the beginning of the game.
- Fixed an audio that could delay the combat music during Mythical creatures’ boss fights.
- Fixed an issue during the ""Sparring with Roxana"" quest with echoing dialogue.
- Fixed various audio issues.
- System
- Before deleting all saves, players will now be warned against losing all progress.
- Improved loading times of the game application.
- Players will no longer rubberband when killed by 'Seismic Jump'.
- Fixed an issue causing the loading time between flashback and dialogue to be extremely slow.
- Fixed an issue during "A-musing Tale" quest causing FPS to remain below 25 during the cinematic scene.
- Fixed an issue that could cause the game to freeze for a significant time after the last dialogue line in the "Heart of Stone" quest.
- Fixed an issue preventing autosaves from triggering during important moments.
- Fixed an issue where Ubisoft Club Challenges are not synchronized during the same session you've created a Ubisoft account.
- Fixed an issue causing the player to remain in javelin toss aim mode when exiting and re-taking ship command, holding RT.
- Fixed an issue where the 'Back' button didn't work at Oikos of the Olympians shop menu.
- Fixed an issue with autosaves being created when cultists are unveiled.
- Fixed an issue with the "I am Legend" achievement/trophy that would not unlock even if all requirements are met.
- Fixed an issue causing players to go out of the world after reloading from their last save while playing quest 'A Venomous Encounter'.
- [PC]Added support for processors without AVX.
- [PC]Fixed an issue with low performance on PC's that are in the range of the minimum requirements.
- [PC]Fixed an issue with the Update History page being unresponsive to M&K controls.
- [PC]Fixed a tracking issue with the "Mercenaries" tab using a mouse.
- [PC]Fixed various issues related to the Tobii eye-tracking.
- [PC]Fixed an issue creating high mouse sensitivity in Stationary mode vs Controllers on default values.
- [PS4]Fixed an issue where during "A Family's Legacy" quest, the FPS dropped to 15 when holding the LS up facing a pile of rocks.
- [PS4]Fixed an issue with L3 continuing to be used to close the Map Legend instead of the touchpad.
- [X1]Fixed an issue where add-ons were not displayed within the in-game Store for the second profile after switching users.